The Quadratic Parabola

説明

This animation explores the standard form of a quadratic y = ax² + bx + c by animating each coefficient. Students see how 'a' controls width and direction, 'c' shifts the parabola vertically, and the vertex traces a path as parameters change. The formula updates in real time alongside the graph.

The Quadratic Parabola

Description

This animation explores the standard form of a quadratic y = ax² + bx + c by animating each coefficient. Students see how 'a' controls width and direction, 'c' shifts the parabola vertically, and the vertex traces a path as parameters change. The formula updates in real time alongside the graph.


Phases

# Phase Name Duration Description
1 Introduction 5s Draw axes, display formula, plot initial parabola (a=1, b=0, c=0)
2 Coefficient a 15s Animate a from 1 → 3 (narrow), 3 → -2 (flip), -2 → 1 (restore); vertex dot tracks
3 Coefficient c 12s Animate c from 0 → 3 (up), 3 → -3 (down), -3 → 0 (restore)
4 Summary 8s Show all labeled parts; highlight vertex formula; fade out

Layout

+-----------------------------------------------+
|  y = ax² + bx + c           [formula top-left]|
|  a = 1.00  b = 0.00  c = 0.00                 |
|                                                |
|        ^                                       |
|        |      * <- vertex dot                  |
|        |     / \                               |
|  ------+----/---\-------->                     |
|        |   /     \                             |
|                                                |
+-----------------------------------------------+

Area Descriptions

Area Content Notes
Center Axes + parabola curve always_redraw based on ValueTrackers
Top left MathTex formula Color-coded: a=RED, b=GREEN, c=BLUE
Below formula Decimal value readouts a, b, c current values
On graph Vertex dot (orange) Tracks vertex at (-b/2a, f(-b/2a))

Assets & Dependencies

  • Fonts: LaTeX
  • Colors: PARABOLA_COLOR = YELLOW, VERTEX_COLOR = ORANGE, a=RED, b=GREEN, c=BLUE, BG = #1a1a2e
  • Manim version: ManimCE 0.19.1

Notes

  • Keep b=0 throughout most of animation to keep vertex on y-axis and vertex formula simple
  • Vertex x = -b/(2a), guard against a=0
  • Axes range: x: [-4, 4], y: [-5, 7]
対象: High Schoolカテゴリ: Math