Sine Wave from Unit Circle Projection

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Animation Specification: Sine Curve and Unit Circle

Animation Description and Purpose

This animation demonstrates the relationship between the unit circle and the sine wave. A dot moves along the circumference of a unit circle, and its vertical projection traces out a sine wave in real-time. This visualizes how the sine function is derived from the y-coordinate of a point on the unit circle.

Mathematical Elements and Formulas

  • Unit Circle: Defined by the equation x2+y2=1x^2 + y^2 = 1.
  • Sine Function: The y-coordinate of the dot on the unit circle is given by y=sin(heta)y = \sin( heta), where hetaheta is the angle swept by the radius.
  • Parametric Representation: The dot's position on the circle is (cos(heta),sin(heta))(\cos( heta), \sin( heta)).

Visual Elements

  • Unit Circle: A circle with radius 1, centered at the origin. Color: Light blue (#87CEEB).
  • Dot: A small red dot (#FF0000) moving along the circumference of the circle.
  • Radius Line: A thin line (#000000) connecting the center of the circle to the dot.
  • Sine Wave: A smooth curve (#FF0000) traced by the vertical projection of the dot. The wave should be plotted alongside the circle.
  • Projection Line: A dashed line (#A9A9A9) connecting the dot to its projection on the sine wave.
  • Axes: Coordinate axes for both the unit circle and the sine wave. Color: Black (#000000).

Animation Timing and Transitions

  1. Initial Setup (0 - 1 second):

    • The unit circle and coordinate axes fade in.
    • The dot appears at the origin (3 o'clock position).
  2. Main Animation (1 - 6 seconds):

    • The dot moves counterclockwise along the circumference of the circle at a constant speed.
    • As the dot moves, the radius line rotates with it.
    • The projection line extends from the dot to the sine wave, tracing the curve in real-time.
    • The sine wave is drawn simultaneously as the dot moves.
  3. Completion (6 - 7 seconds):

    • The dot completes one full revolution (2π radians) and returns to the origin.
    • The sine wave is fully drawn, showing one complete cycle.

Camera Angles and Perspectives

  • The camera is positioned to show both the unit circle and the sine wave side by side.
  • The unit circle is on the left, and the sine wave is on the right.
  • The view is static, with no zooming or panning.

Additional Details

  • The animation should be smooth and continuous, with no abrupt transitions.
  • The sine wave should be plotted with a clear visual distinction from the unit circle.
  • The projection line should be clearly visible but not distracting.
  • The animation duration is 7 seconds, which is sufficient to show one full cycle of the sine wave.

Created By

بهاء الدين مصطفى محمدبهاء الدين مصطفى محمد

Description

A dot moves along a unit circle, and its vertical projection traces a sine wave in real-time, illustrating the relationship between circular motion and the sine function.

Created At

Jan 16, 2026, 08:28 PM

Tags

trigonometryunit-circlesine-function

Status

Completed
AI Model
DevStral 2512