Sine to Cosine: 3D Phase Shift Morph
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Title: 3‑D Transformation of a Sine Wave into a Cosine Wave
Purpose: Visually demonstrate the phase shift relationship between the sine and cosine functions by morphing a 3‑D sine surface into a cosine surface.
1. Overall Structure & Timing
- Total duration: ~10 seconds (well under the 40‑second limit).
- Scene breakdown:
- Intro (0‑1 s): Camera pans to the 3‑D axes, labels appear.
- Sine wave appearance (1‑3 s): Plot the sine surface, animate its drawing.
- Transformation (3‑8 s): Continuous morph from sine to cosine, with accompanying phase‑shift annotation.
- Conclusion (8‑10 s): Freeze on the cosine surface, fade out axes labels, and display a final caption.
2. Mathematical Elements
- Functions:
- Sine surface:
- Cosine surface:
- Domain:
- Phase‑shift note: Display the identity during the morph.
3. Visual Elements
- Axes: 3‑D Cartesian axes with tick marks every . Labels: , , .
- Surfaces:
- Sine surface: semi‑transparent teal (RGB 0, 150, 200) with a subtle gradient based on height.
- Cosine surface: semi‑transparent orange (RGB 255, 140, 0) using the same gradient scheme.
- Grid: Light gray grid on the -plane for reference.
- Annotations:
- Inline LaTeX formula for the phase shift appears at 14 s.
- Small rotating arrow indicating the direction of the phase shift.
- Caption (final 5 s): "A sine wave shifted by becomes a cosine wave."
4. Animation Timing & Transitions
| Time (s) | Action |
|---|---|
| 0‑0.5 | Fade‑in axes and grid. |
| 0.5‑1 | Camera slowly rotates 30° around the -axis to give a 3‑D perspective. |
| 1‑2 | Plot the sine surface using a "draw surface" effect (vertices appear from the origin outward). |
| 2‑3 | Slight pulse (scale up → down) to draw attention to the sine surface. |
| 3‑4 | Display the phase‑shift formula with a fade‑in. |
| 4‑8 | Morph the sine surface into the cosine surface via a smooth interpolation of the height function; simultaneously rotate the camera 45° around the vertical axis for dynamic view. |
| 8‑9 | Freeze the cosine surface; highlight it with a brief glow. |
| 9‑10 | Fade out axes labels, keep the surface, and show the final caption. |
5. Camera Angles & Perspectives
- Initial view: Slightly elevated angle (≈30° elevation) looking toward the origin, with a 45° azimuth.
- During morph: Continuous slow orbit: azimuth increases from 45° to 90° while maintaining the same elevation, creating a gentle 3‑D rotation.
- Final view: Hold the last camera position for the caption.
6. Additional Details
- Lighting: Soft ambient light plus a directional light from above‑right to give depth to the surfaces.
- Background: Dark navy gradient to make the teal/orange surfaces stand out.
- Sound (optional): A subtle rising tone synced with the morph, ending on a soft chord when the cosine appears.
- Accessibility: All text (formulas, caption) uses a high‑contrast white font.
End of Specification
Created By
Description
This animation visually demonstrates the phase shift relationship between sine and cosine functions by morphing a 3D sine surface into a cosine surface. It shows how a π/2 shift transforms the sine wave into a cosine wave, with smooth transitions, dynamic camera angles, and mathematical annotations for clarity.
Created At
Jan 1, 2026, 02:26 PM
Tags
trigonometryphase-shift3d-visualization
Status
Completed