Dijkstra's Algorithm Visualized: Shortest Path
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Animation Specification: Dijkstra's Algorithm Finding the Shortest Path
Animation Description and Purpose
This animation visually demonstrates Dijkstra's algorithm finding the shortest path between two nodes in a weighted graph. The animation will show the step-by-step process of exploring nodes, updating distances, and finalizing the shortest path.
Mathematical Elements and Formulas
- Graph Representation: A weighted graph , where is the set of nodes and is the set of edges with associated weights.
- Distance Calculation: The algorithm updates the shortest known distance from the source node to each node .
- Priority Queue: Nodes are processed in order of increasing .
- Relaxation: For each edge , the algorithm checks if and updates if true.
Visual Elements
Graph Structure:
- Nodes: Circles with labels (e.g., ).
- Edges: Lines connecting nodes with weights displayed as labels (e.g., ).
- Source Node: Highlighted in green.
- Target Node: Highlighted in red.
- Visited Nodes: Filled with a light blue color.
- Current Node: Pulsing yellow border.
- Shortest Path: Thick green line connecting the source to the target.
Text and Labels:
- Distance Labels: Displayed near each node, showing the current shortest distance from the source (e.g., ).
- Algorithm Steps: Text explanations appearing at the top of the screen, e.g., "Step 1: Initialize distances to infinity, except the source node."
Colors:
- Background: Light gray (#f0f0f0).
- Nodes: White circles with black borders.
- Text Background: Opaque white with black text for readability.
Animation Timing and Transitions
- Total Duration: 30 seconds.
- Steps:
- Initialization (0-3s):
- Display the graph with nodes and edges.
- Highlight the source node (green) and target node (red).
- Show distance labels initialized to infinity, except the source node ().
- Processing Nodes (3-20s):
- For each node processed:
- Highlight the current node with a pulsing yellow border (1s).
- Update distances for neighboring nodes (0.5s per update).
- Mark visited nodes with a light blue fill (0.5s).
- For each node processed:
- Final Path (20-25s):
- Trace the shortest path from the target node back to the source node.
- Highlight the path with a thick green line.
- Conclusion (25-30s):
- Display the final distances and the shortest path.
- Show a summary text: "Shortest path found: with total distance ."
- Initialization (0-3s):
Camera Angles and Perspectives
- Initial View: Centered on the graph with all nodes and edges visible.
- Zoom and Focus: Slight zoom-in on the current node being processed to emphasize its role.
- Transitions: Smooth transitions between steps with no abrupt changes.
Additional Details
- Edge Weights: Clearly labeled near the edges, e.g., for an edge with weight 3.
- Distance Updates: Animate the change in distance labels with a smooth transition (e.g., fading out the old value and fading in the new value).
- Path Tracing: Animate the tracing of the shortest path by sequentially highlighting each edge in the path.
Default Assumptions
- Graph Structure: If no specific graph is provided, use a default graph with 5 nodes and 7 edges, e.g., (source) connected to (weight 3) and (weight 1), connected to (weight 2) and (weight 4), connected to (weight 1), and connected to (weight 2). The target node is .
- Algorithm Steps: Follow the standard Dijkstra's algorithm steps, processing nodes in order of increasing distance from the source.
Created By
Description
This animation demonstrates Dijkstra's algorithm finding the shortest path in a weighted graph. It shows step-by-step node exploration, distance updates, and path finalization with clear visual cues.
Created At
Jan 3, 2026, 06:08 PM
Tags
graph-theorydijkstra-algorithmshortest-path
Status
Completed