Dijkstra's Algorithm Visualized: Shortest Path

Loading...

Loading video...

Pro
0:00 / 0:00

Animation Specification: Dijkstra's Algorithm Finding the Shortest Path

Animation Description and Purpose

This animation visually demonstrates Dijkstra's algorithm finding the shortest path between two nodes in a weighted graph. The animation will show the step-by-step process of exploring nodes, updating distances, and finalizing the shortest path.

Mathematical Elements and Formulas

  • Graph Representation: A weighted graph G=(V,E)G = (V, E), where VV is the set of nodes and EE is the set of edges with associated weights.
  • Distance Calculation: The algorithm updates the shortest known distance d(v)d(v) from the source node ss to each node vv.
  • Priority Queue: Nodes are processed in order of increasing d(v)d(v).
  • Relaxation: For each edge (u,v)(u, v), the algorithm checks if d(v)>d(u)+w(u,v)d(v) > d(u) + w(u, v) and updates d(v)d(v) if true.

Visual Elements

  • Graph Structure:

    • Nodes: Circles with labels (e.g., A,B,C,D,EA, B, C, D, E).
    • Edges: Lines connecting nodes with weights displayed as labels (e.g., w(A,B)=3w(A, B) = 3).
    • Source Node: Highlighted in green.
    • Target Node: Highlighted in red.
    • Visited Nodes: Filled with a light blue color.
    • Current Node: Pulsing yellow border.
    • Shortest Path: Thick green line connecting the source to the target.
  • Text and Labels:

    • Distance Labels: Displayed near each node, showing the current shortest distance from the source (e.g., d(A)=0d(A) = 0).
    • Algorithm Steps: Text explanations appearing at the top of the screen, e.g., "Step 1: Initialize distances to infinity, except the source node."
  • Colors:

    • Background: Light gray (#f0f0f0).
    • Nodes: White circles with black borders.
    • Text Background: Opaque white with black text for readability.

Animation Timing and Transitions

  • Total Duration: 30 seconds.
  • Steps:
    1. Initialization (0-3s):
      • Display the graph with nodes and edges.
      • Highlight the source node (green) and target node (red).
      • Show distance labels initialized to infinity, except the source node (d(s)=0d(s) = 0).
    2. Processing Nodes (3-20s):
      • For each node processed:
        • Highlight the current node with a pulsing yellow border (1s).
        • Update distances for neighboring nodes (0.5s per update).
        • Mark visited nodes with a light blue fill (0.5s).
    3. Final Path (20-25s):
      • Trace the shortest path from the target node back to the source node.
      • Highlight the path with a thick green line.
    4. Conclusion (25-30s):
      • Display the final distances and the shortest path.
      • Show a summary text: "Shortest path found: sts\rightarrow \ldots\rightarrow t with total distance d(t)d(t)."

Camera Angles and Perspectives

  • Initial View: Centered on the graph with all nodes and edges visible.
  • Zoom and Focus: Slight zoom-in on the current node being processed to emphasize its role.
  • Transitions: Smooth transitions between steps with no abrupt changes.

Additional Details

  • Edge Weights: Clearly labeled near the edges, e.g., 33 for an edge with weight 3.
  • Distance Updates: Animate the change in distance labels with a smooth transition (e.g., fading out the old value and fading in the new value).
  • Path Tracing: Animate the tracing of the shortest path by sequentially highlighting each edge in the path.

Default Assumptions

  • Graph Structure: If no specific graph is provided, use a default graph with 5 nodes and 7 edges, e.g., AA (source) connected to BB (weight 3) and CC (weight 1), BB connected to DD (weight 2) and EE (weight 4), CC connected to DD (weight 1), and DD connected to EE (weight 2). The target node is EE.
  • Algorithm Steps: Follow the standard Dijkstra's algorithm steps, processing nodes in order of increasing distance from the source.

Created By

ManjunathManjunath

Description

This animation demonstrates Dijkstra's algorithm finding the shortest path in a weighted graph. It shows step-by-step node exploration, distance updates, and path finalization with clear visual cues.

Created At

Jan 3, 2026, 06:08 PM

Tags

graph-theorydijkstra-algorithmshortest-path

Status

Completed
AI Model
Auto